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Re: Level of Detail?



In a message dated 97-04-15 14:44:49 EDT, you write:

> OK, that can work for MP inter-unit actions. For typical play situations
>though, things are a bit different- at least in my experience.
> The teams won't need codes very often. Maybe just a few key words
>(including panic phrases.) Or possibly codes to verify their ID to other
>teams. But probably not enough to rotate through a long list of written
>codes. I've never seen an MP team use or need a system like this, but I
>could imagine other campaigns where it might be needed.
> Given the minimal need for codes, it was rather a simple matter for my
>teams to memorize the few codes they did need. Therefore writing them down
>became an unneeded & unwanted security risk.
> Hey, Gary also listed map covers & grease pencils (presumably for maps).
>For security reasons, SAS teams don't mark their maps in any way, the keep
>everything in their head. They only fold their maps back the way they came,
>so that a captor cannot determine which area they were interested in by the
>way the map was folded.
> I always had MP teams involved in very small unit operations, closer to my
>SAS example than your Army/USMC example. Other campaigns will of course be
>different.
>
>Dave
>
>

  No problems here.  Works fine and lets other thing get more attention..
 Once my players have a grasp of the complicated part, they usually make up
some stuff for day-to-day use.  I even do this when a player.

Scott Hann :->